AI Insights · Timothy · July 2021
Top 5 Entertainment Mascot Games in Bulgaria for Q2 2021
Discover the performance trends of the top 5 entertainment mascot games on a unified platform in Bulgaria during Q2 2021, including download rates, revenue, and active users.
The second quarter of 2021 saw varying performance trends for the top 5 entertainment mascot games on a unified platform in Bulgaria. Below, we provide a detailed analysis based on data from Sensor Tower.
Angry Birds Dream Blast experienced a notable increase in weekly revenue, peaking at approximately $216 in the week of May 10. Weekly downloads fluctuated throughout the quarter, with a high of 131 in late March and a low of 51 in early May. The game's weekly active users remained relatively stable, hovering around 2.7K in late May but seeing a slight decline to 2.4K by the end of June.
Disney Emoji Blitz Game saw a significant spike in revenue at the end of April, reaching $176. However, the revenue dropped to single digits in early June, with a slight recovery to $32 by the end of the quarter. Downloads were highest at 136 in late March but dropped significantly, hitting a low of 2 in early June. Active users also saw a downward trend, starting at 282 in late March and decreasing to 89 by the end of June.
Crash Bandicoot: On the Run! showed strong initial performance with weekly downloads peaking at 6.1K in late March. However, downloads saw a consistent decline, ending at 511 by late June. Revenue was highest at $138 in late March but steadily decreased, reaching a low of $5 by the end of the quarter. Despite the decline in downloads and revenue, the game maintained a relatively high number of active users, peaking at 21.6K in late April and stabilizing around 13.1K by late June.
Minion Rush: Running game had a moderate performance in terms of revenue, with the highest being $87 in early May. Downloads remained fairly consistent, with a peak of 939 in late March and a low of 313 by the end of June. Active users saw a decline from 2K in late March to 799 by the end of the quarter.
Sonic Forces: Run Battle Game saw gradual growth in revenue, peaking at $64 in late June. Downloads fluctuated, with a high of 838 in early May and a low of 483 in early June. The game maintained a steady number of active users, starting at 6.9K in late March and ending at 5.9K by the end of June.
These insights highlight the dynamic nature of the mobile gaming market in Bulgaria. For more detailed analytics and insights, visit Sensor Tower.